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Streaming shift

Amazon’s Jeff Gattis backs cloud gaming as hardware prices climb

Amazon is pushing cloud gaming through its Prime Video app as tech prices rise.
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Foto: Symbolbild | Wikimedia Commons · Symbolbild (Wikimedia Commons: Jeff Gattis) - nicht das Originalfoto der Quelle.
The essentials
  • Amazon is integrating Luna cloud gaming into the Prime Video app in the US and UK.
  • Jeff Gattis estimates 2.5 to 3 billion people play games but only a fraction own dedicated hardware.

Jeff Gattis, the global head of gaming at Amazon, is pushing cloud gaming as an increasingly viable option. He targets players unable or unwilling to afford the latest hardware. In an interview with the BBC, Gattis explained that rising costs across the gaming industry are prompting change. These costs include consoles, graphics cards, and subscription services. Many are now considering streaming platforms like Amazon’s Luna as a solution.

Amazon recently made Luna more accessible. The company integrated it into the Prime Video app on Fire TV devices. This change applies to users in the United States and the United Kingdom. This step is part of a broader strategy. The goal is to introduce cloud gaming to a wider audience. The company is using one of its most popular services for this. Prime Video already has a massive user base.

Rising Costs in Gaming

The financial strain on gamers extends beyond just purchasing hardware. Rising prices for subscription services, downloadable content, and high-profile game releases are pushing players to be more mindful of their overall gaming expenses. Many are now setting monthly spending limits to stay within their budgets, even if that means passing up on highly anticipated new titles.

This shift in budgeting is also being mirrored in the iGaming sector. For example, in online poker, players are increasingly adopting bankroll strategies to manage their spending. The idea is straightforward: if you can't afford to lose money, then you shouldn’t risk it. This approach helps players maintain control and avoid excessive financial losses.

The cost of gaming hardware has seen notable increases in recent months. The Xbox Series X, for instance, now starts at $599.99, an increase from its initial $499.99 price tag. The 512GB version of the Series S has risen from $299.99 to $379.99, while the 1TB model is now priced at $429.99. A 2TB Galaxy Black Special Edition of the Xbox Series X commands an even steeper price of $729.99.

These price hikes are not exclusive to consoles. High-end gaming PCs with modern graphics cards often exceed $2,000, and new portable gaming PCs and high-performance laptops are also becoming expensive. Analysts have noted that the growing demand for AI infrastructure is affecting the availability and pricing of key components in the technology sector.

Cloud Gaming as a Solution

In this evolving economic landscape, cloud gaming services like Luna are gaining more attention. These platforms eliminate the need for expensive hardware by running games on remote servers. For casual and new players, especially in regions where traditional gaming devices are difficult to obtain, this could represent a major shift in access and affordability.

However, despite growing interest, cloud gaming still faces several challenges that have hindered its widespread adoption over the past decade. Google’s Stadia, which was once promoted as the 'Netflix of gaming,' ultimately shut down in early 2023 after failing to attract a sufficient user base despite significant investment. Issues such as technical limitations, input latency, and a lack of support for certain hardware, like dedicated controllers, have all contributed to these challenges.

Challenges and Future Potential

Christopher Dring is the editor-in-chief and co-founder of The Game Business. He suggested that cloud gaming might still appeal to certain players. These players want to experience demanding games like Grand Theft Auto VI. They want to do this without investing in high-end hardware. At the same time, he pointed out that many publishers are still cautious. They are cautious about adopting models that divert revenue away from traditional game sales. This highlights the ongoing tension between convenience and profitability in the industry.

As the conversation around cloud gaming continues to evolve, it’s clear that the financial dynamics of the gaming world are shifting. With rising costs across hardware, subscriptions, and game purchases, players are being forced to rethink how they spend their gaming budgets. This creates opportunities for platforms like Luna, but also underscores the hurdles that remain before cloud gaming can truly replace traditional gaming hardware for the majority of players.

What's next

Amazon’s Luna expansion will begin appearing in Prime Video on Fire TV devices in the US and UK this quarter.

Frequently asked questions

What is Amazon doing to promote cloud gaming?

Amazon is integrating its Luna cloud gaming service into the Prime Video app, making it more accessible to users of Fire TV devices in the US and UK.

How much do the latest Xbox consoles cost now?

The Xbox Series X now starts at $599.99, and the 2TB Galaxy Black Special Edition is priced at $729.99.

Why are more gamers considering streaming services?

Rising hardware costs, subscription fees, and overall entertainment budgets are pushing many gamers to set spending limits, making streaming an attractive alternative.

Based on reporting by CGMagazine, compiled by the Tradingbird newsroom. Published 06 Aug 2026, 21:19.
Topics: Cloud · Gaming

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