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Resident Evil Remakes Arrive on Switch 2 This October

By Tech Desk · 2026-09-09 · 2 min read
A handheld gaming console resting on a wooden desk next to a pair of headphones
Illustration: Tradingbird

Capcom is bringing three major Resident Evil remakes to the Nintendo Switch 2, allowing players to revisit classic horror experiences on the latest hardware just ahead of a highly anticipated new title.

Starting October 16, the 2019 remake of Resident Evil 2, along with the 2020 and 2023 remakes of Resident Evil 3 and 4, will become available on the Nintendo eShop. This simultaneous release offers players access to what many consider the peak of the franchise’s recent modernization era. The move places these high-end titles directly on the handheld device, a significant shift for a series traditionally associated with console and PC performance.

According to reporting by Engadget, these eShop releases include all previously purchased downloadable content. For Resident Evil 4, this specifically means the Separate Ways expansion is part of the package. This ensures that buyers receive the complete narrative experience without needing to make additional purchases for essential story segments. The inclusion of DLC in the base price simplifies the entry point for new players and those returning to the series.

Complete Story Experiences Included

The decision to bundle extra content with the console versions addresses a common friction point in modern game retail. Players often hesitate to buy remakes if they must separately purchase expansions to see the full story. By integrating these elements, Capcom ensures that the Switch 2 versions feel like definitive editions. This approach is particularly relevant for Resident Evil 4, where the perspective shift provided by the Ada Wong storyline is widely regarded as a critical component of the game’s appeal.

There is a trade-off to consider with this handheld release. While the games are optimized for the Switch 2, players may experience reduced graphical fidelity compared to high-end desktops or current-generation home consoles. The convenience of portable gaming comes at the cost of some visual detail. However, for fans who value the ability to play these lengthy campaigns on the go, the compromise is often acceptable.

Preparing for Upcoming Veronica Remake

The timing of this release is strategic. Capcom plans to launch a remake of Code: Veronica later next year. That title chronologically follows the events of Resident Evil 2, focusing on Claire Redfield’s search for her brother Chris. By getting the newer remakes of RE2, RE3, and RE4 out in the market now, the company is encouraging players to refresh their familiarity with the series’ lore and characters. This creates a seamless narrative bridge to the upcoming Veronica project.

With over 19 million copies of the 2019 Resident Evil 2 remake already sold, the audience for the franchise is vast. Bringing these titles to a new platform expands the potential player base further. It also serves as a testing ground for how well these demanding titles perform on handheld hardware. Success on the Switch 2 could influence future decisions regarding the portability of Capcom’s other major releases.

Strategic Move for Handheld Gaming

Capcom has had a strong run of recent releases, including Resident Evil Requiem and Pragmata. Bringing the foundational remakes to the Switch 2 reinforces the company’s commitment to the franchise across multiple platforms. It signals that the core experience of these horror titles is robust enough to thrive outside of traditional console environments. For the reader, this means more options for playing these specific games in different settings, from living rooms to commutes, though with the inherent limitations of smaller screens and mobile hardware.

Based on reporting by Engadget, compiled by the Tradingbird desk.

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