Chivas Launches First Fully Owned Soccer Video Game

Chivas de Guadalajara has released Pa' La Cancha, the first mobile game built entirely by a Mexican club, focusing on fan engagement rather than simulation.
Key points
- Chivas de Guadalajara launched Pa' La Cancha, the first mobile game fully owned and developed for a Mexican soccer club.
- The game features a runner-style mechanic focused on distance and obstacles, mirroring the fan journey to the stadium.
- The title integrates with live home matches, allowing fans to compete in on-site esports arenas for prizes and records.
Chivas de Guadalajara has launched its official mobile video game, marking a distinct shift in how Mexican soccer clubs engage with digital audiences. Unlike previous collaborations where clubs merely appeared as licensed content within third-party sports titles, this project is a standalone intellectual property developed exclusively for the club. The game is available for download on mobile devices immediately and represents a fully owned asset rather than a brand partnership with an external publisher.
The title, named Pa' La Cancha, which translates to 'to the field,' is designed to replicate the physical journey fans take to the stadium. Instead of simulating a full match, the gameplay focuses on speed, obstacle navigation, and distance accumulation. This approach prioritizes the emotional experience of the crowd over tactical soccer mechanics, aiming to capture the excitement of the pre-match atmosphere in a digital format.
Gameplay focuses on fan journey
The core mechanic of the game is a runner-style experience where players speed up and overcome obstacles to reach the pitch. According to the development team, the objective is to accumulate kilometers, mirroring the collective effort of the fanbase. This design choice reflects the club's philosophy of promoting national talent and creating a shared digital space for supporters. The experience is intended to be dynamic and accessible, allowing players of all ages to participate without needing knowledge of complex soccer strategies.
Integration with live stadium events
The digital release is tightly coupled with physical events at Estadio Akron. During all home matches, a dedicated Chivas Esports Arena allows fans to play the game on-site. Participants can compete against one another to set new distance records or attempt to beat marks established by current team players. This hybrid model creates a direct link between the virtual performance and the live match environment, offering prizes for those who achieve high scores during the broadcast.
This strategy aligns with the club's broader commercial pillars of fan connection and brand development. Santiago Montes, the club's Sr. Manager of Strategic Planning, emphasized that the goal is to innovate with purpose by inhabiting new formats rather than just creating them. The move signals a deeper investment in digital ownership, ensuring that the club controls the narrative and user experience entirely, distinct from the limited brand appearances seen in traditional sports video games.
Development led by local studios
The game was developed by Programenso Studios, an independent Mexican studio, in collaboration with the agency Playbook House. The development process took eight months, covering the full cycle from creative concept to final product. Yuls from Programenso Studios noted that this project is the first native game created for a Mexican soccer team, highlighting the local industry's capability to produce dedicated titles. The partnership underscores a trend of Mexican brands seeking to build digital ecosystems using domestic talent rather than relying solely on international licensing deals.
As reported by Yahoo Sports, this launch is part of a broader strategy to bring fans closer to the team through digital formats. The game will receive content updates over the coming months, suggesting an ongoing service model rather than a one-time release. This approach allows the club to maintain engagement between match days, keeping the fanbase active within the digital ecosystem. The trade-off for this model is a narrower scope of gameplay, as it sacrifices the depth of a full simulation for a more casual, event-driven experience.






