Kojima Productions Confirms Physint Development Continues with Xbox

Hideo Kojima's studio issued a statement confirming the Physint project is healthy and moving forward with Microsoft.
Key points
- Kojima Productions stated that Physint is in a healthy, profitable state and development continues with Xbox.
- The studio dismissed recent reports of budget overruns and missed deadlines as unsubstantiated speculation.
- Kojima Productions confirmed that its relationship with Sony remains strong despite the change in publisher.
Hideo Kojima's studio has officially addressed rumors regarding the future of its upcoming stealth title, Physint. In a public statement, Kojima Productions clarified that the game is not in crisis, despite recent reports suggesting otherwise. The development team confirmed that the project remains financially sound and is actively progressing under the banner of Xbox.
The intervention comes in response to a Bloomberg report claiming that Sony had dropped the project due to budget overruns and missed deadlines. While the studio did not explicitly name Sony in its response, it emphasized that its relationship with PlayStation remains strong. The statement serves to reassure fans who feared a repeat of the hostile split between Kojima and his former publisher, Konami.
Studio rejects budget crisis claims
Kojima Productions described the circulating allegations as unsubstantiated speculation. The studio noted that none of the claims originated from official sources, urging readers to view them with skepticism. By stating that the company is in a healthy and profitable state, the developers effectively pushed back against the narrative that internal financial struggles are jeopardizing the release of the game.
Xbox secures ongoing development rights
The statement explicitly confirms that development for Physint is moving forward with Xbox. This marks a significant shift in the project's publishing landscape, as Microsoft now takes on the commercial and developmental responsibilities previously associated with Sony. For players, this means the game is likely to remain exclusive to Microsoft platforms, altering the competitive dynamics in the action-adventure genre.
Maintaining amicable publisher relationships
Despite the change in publishing partners, Kojima Productions stressed that the split with Sony was amicable. The studio emphasized that its creative ties with PlayStation have not been damaged by the business arrangement. This diplomatic tone stands in contrast to the bitter acrimony that often accompanies high-profile departures in the industry, suggesting a professional separation of business interests from personal respect.






