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Welsh Studios Target Japan at Tokyo Game Show

By Tech Desk · 2026-09-17 · 2 min read
A flat-vector illustration of a busy exhibition hall with colorful banners and display booths, featuring abstract geometric shapes and no text or logos.
Illustration: Tradingbird

Nine Welsh games companies are joining a government-backed trade mission to exhibit at the 30th Tokyo Game Show, aiming to expand their global footprint.

Nine video game developers from Wales are preparing to exhibit at the Tokyo Game Show, marking the first time the Creative Wales initiative has sent a dedicated team to the event. The move is part of a broader Welsh Government trade mission designed to strengthen economic ties with Japan, a market where Welsh goods exports reached approximately £280 million in 2025.

The participating studios will join the Cymru Wales exhibition stand to meet industry leaders and establish new international connections. As noted by gaming industry news outlet GN auto tech/gaming, this represents a significant step for the local sector, which has received over £5.7 million in investment since 2020. The goal is to increase visibility for Welsh talent within one of the world’s most competitive gaming markets.

Indie Studios Enter Competitive Market

Among the attendees is Worldviper Studios, a Cardiff-based independent developer known for the cult classic 'Warsim: The Realm of Aslona.' The studio is now focusing on 'Slumbox,' a cyberpunk life simulation, and sees this trip as a chance to break into the Japanese market. CEO Huw Millward noted that growing up, the Japanese gaming industry was a source of inspiration, making this exhibition a personal and professional milestone.

While the opportunity is high-profile, the trade-off is intense. Tokyo Game Show is in its 30th year and regularly hosts global giants like Nintendo, Microsoft, and Sega. For smaller independent studios, standing out among these established names requires not just a strong product, but significant strategic networking to convert exhibition presence into lasting business relationships.

Broader Trade Mission Context

The gaming exhibition is one component of a larger delegation comprising 16 businesses across various sectors. The itinerary includes a reception at the British Embassy in Tokyo, hosted by the British Ambassador to Japan. Cabinet Minister Adam Price emphasized that Japan is a critical partner for Wales, with strong links in trade, investment, and culture.

By bundling the games showcase with other export opportunities, the government aims to leverage the mission’s diplomatic weight. This approach provides smaller companies with access to high-level contacts and institutional support that would be difficult to secure individually, though it also means sharing the spotlight with businesses from other industries.

Supporting Local Creative Talent

The other participating companies include Breaking Change, Cloth Cat Games, Dragon Scale Studios, Goldborough Studio, Muscle Cat, Rarebit Studios, and Sammy Snake Studios. Creative Wales views the video games sector as a priority area, having supported over 100 businesses in the last few years. This collective presence aims to demonstrate the depth of talent in the Welsh creative industry.

The success of this mission will likely depend on the studios’ ability to translate exhibition exposure into concrete export deals. While the government provides the platform and funding, the commercial outcomes remain in the hands of the developers. For these companies, the trip is a test of their readiness to compete on a global stage.

Based on reporting by gov.wales, compiled by the Tradingbird desk.

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