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EA Bundles Games to Simplify Holiday Ad Buys

By Tech Desk · 2026-09-15 · 2 min read
A video game controller resting on a soft, textured surface
Illustration: Tradingbird

Electronic Arts is launching a unified advertising package for the holiday season, aiming to reduce the complexity of buying media across its various game titles.

Electronic Arts is launching a new advertising strategy that bundles its top video games into a single purchase option. This move is designed to help brands reach players more easily during the busy holiday season, which marks the first time EA is selling ads as a dedicated business unit rather than a secondary side project.

The new offering, called Moments of Play, allows advertisers to buy access to multiple popular titles at once. This approach aims to solve a common problem in gaming marketing, where brands often struggle to navigate the fragmented inventory of different games to reach the specific audiences they need.

Simplifying Complex Media Purchases

Traditionally, buying ads in video games has been difficult because each title operates like a separate media channel. Marketers often have to negotiate custom deals for each game, which creates a fragmented and time-consuming process. By bundling these titles together, EA is trying to make the experience feel more like buying standard digital advertising.

This change is particularly important for companies that want to reach gamers but do not have the resources for complex, custom integrations. The new package provides a straightforward way to access large audiences without needing to understand the technical details of every individual game in the portfolio.

Capitalizing on Holiday Engagement Spikes

EA is timing this launch for the holiday period because player activity is significantly higher during these months. Internal data suggests that engagement across its games increases by an average of 25% during this time. The company believes this is the best opportunity to demonstrate the value of its new advertising product.

The initial focus will be on major franchises like EA Sports FC 27 and College Football 27. These titles attract large, dedicated audiences that are highly engaged. By targeting these peak moments, EA hopes to prove that gaming media can deliver reliable results for brand marketers.

Expanding Access to Premium Audiences

A key part of this strategy is making high-definition console and PC audiences more accessible. While EA already offered programmatic buying for mobile games, this new package extends similar capabilities to premium platforms like PlayStation 5 and Xbox. This addresses a major gap where marketers previously had limited options for reaching these high-value users.

According to reports from GN technics/gaming (en-US), this move is a test of whether gaming can become a mainstream advertising channel. By simplifying the buying process and focusing on scale, EA is attempting to remove the barriers that have kept many large brands away from video game advertising.

Based on reporting by Digiday, compiled by the Tradingbird desk.

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