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GDC Adds Four Industry Veterans to Advisory Board

By Tech Desk · 2026-09-18 · 1 min read
A large convention center hall with rows of empty chairs and a stage
Illustration: Tradingbird

The Game Developers Conference has expanded its guiding body with four new members from diverse sectors of the gaming industry, signaling a continued focus on program relevance.

The Game Developers Conference, known as GDC, has added four new professionals to its advisory board. The group includes executives and creatives from major studios and investment firms. This move strengthens a body of over fifty experts who help determine the direction of the annual event.

According to reporting by GN auto tech/gaming, the new members bring varied backgrounds in business, narrative design, and operations. Their roles range from venture capital to marketing leadership. This diversity aims to ensure the conference reflects the current state of the industry.

New members bring varied expertise

Amir Satvat, a general partner at 1Up Ventures, joins from Tencent Games. His background in business development offers insight into global market trends. Alexa Ray Corriea brings a perspective on storytelling from her work at Gearbox Software.

Lucien Parsons contributes operational experience as a fractional COO at Dragon Snacks Games. He also serves on a jury for debut games. Perrin Kaplan adds a marketing and public relations focus, having previously held a vice presidency role at Nintendo of America.

Board shapes the conference program

The advisory board is responsible for guiding the content of the GDC Festival of Gaming. With more than fifty members, the group acts as a sounding board for organizers. Their collective experience helps identify topics that are currently relevant to developers.

Expanding the board allows the organization to tap into a wider range of viewpoints. This is particularly important as the industry evolves. The new members will work alongside existing advisors to assess what skills and knowledge are most needed.

Upcoming changes focus on flexibility

Recent announcements indicate that the 2027 conference will include structural changes. A new Business Hall is planned for Moscone West. Organizers are also introducing specific pass options for independent developers and start-ups.

These adjustments aim to make participation more accessible. By offering more choices, the event seeks to accommodate different professional needs. The goal is to help attendees make meaningful connections within the larger gathering.

Based on reporting by GamesIndustry.biz, compiled by the Tradingbird desk.

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