A 20-Minute Game Devoted Entirely to Fiddling with Menus

An indie developer has created a short, experimental title that turns the mundane act of adjusting settings into a surreal and absurd journey.
For many players, the most engaging part of a video game is not the combat or the story, but the options menu. A new experimental title, developed by Argentine indie creator Sebastián Gioseffi, embraces this niche interest by making the interface itself the entire game. Rather than serving as a gateway to gameplay, the menus are the destination, offering a surreal and often nonsensical experience that spans only 20 to 30 minutes.
The project, reported by GN auto tech/entertainment, is available in English and Spanish. It challenges conventional expectations by transforming standard toggles and sliders into a bizarre narrative landscape. While it lacks traditional gameplay mechanics, it offers a unique look at how interface design can be used for humor and subversion, turning a usually ignored screen into the central attraction.
The Core Loop Is Pure Interface
The game features over 70 settings that players can adjust, ranging from plausible options to completely ridiculous ones. The experience is designed to be a
Gioseffi explains that the goal is to subvert expectations and challenge preconceptions about what a video game menu should be. The interface becomes a
Surreal Elements Define the Tone
Beneath the standard UI elements lie layers of absurdity. The game includes a novel-length historical commentary on the Roman Empire, a
This blend of the mundane and the bizarre creates a
Release Date and Accessibility
The title is scheduled for release on September 21, 2026. Given its short runtime and focus on humor, it is accessible to a wide audience. However, the primary trade-off is that there is no traditional gameplay to speak of. Players seeking action or story-driven narratives will find little to engage with here.
The game is currently available to wishlist on Steam. It is a niche product that appeals to those who find joy in the small, often overlooked details of software design. For the majority of gamers, it may remain a curiosity rather than a must-play, but for those who appreciate the art of the interface, it offers a unique and memorable experience.






